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Battlesystem Miniatures Rules (2e)
by Wizards of the Coast

This book, a full-scale revision and expansion of the rules in the original Battlesystem Fantasy Combat Supplement, gives you all the information you need to set up and play battles with miniature figures.

These rules can be used without the AD&D game books, but you can also convert characters and creatures from an AD&D game campaign and use them in Battlesystem scenarios.

Battlesystem Miniatures Rules (2e)
 
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Hardwired: Hostile Takeover

Hardwired: Hostile Takeover


HARDWIRED: HOSTILE TAKEOVER Corporate War - Coming Soon to a Sprawl near you! The latest Hardwired rule book, Hostile Takeover shifts the game's focus away from cooperative or solo mode and offers players the opportunity to command their own security force in a head-to-head corporate war. Now, your elite Agents command small, multi-model tactical...   [click here for more]
P. Todoroff CCWC  $9.99

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Warfare in the Age of Napoleon

Warfare in the Age of Napoleon


Warfare in the Age of Napoleon is a medium complexity, battalion level ruleset for battles in the Napoleonic Wars.  Many diagrams with illustrations.  Army lists for the 1815 campaign (many more army lists in the supplement, sold separately).  This is the core rulebook.  By the same team that brought you Age of Reason, Pig Wars, Age of Discovery, By the Sword Decided and more. ...   [click here for more]
Tod Kershner's Games  $12.00

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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Stilicho: Last of the Romans

Stilicho: Last of the Romans


Game Design: Robert DeLeskie Map Art: Mark Mahaffey Hex number: 52 Duration: 90 minutes Players: 1 Solitaire Suitability: High Weight: Medium Theme: Ancients The Goths are marching on Rome! In Gaul, Vandals and Alans pour across the Rhine. Meanwhile, a usurper from...   [click here for more]
Hollandspiele  $13.00

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Warfare in the Age of Napoleon: Battle Scenarios Vol I

Warfare in the Age of Napoleon: Battle Scenarios Vol I


Scenarios and corresponding army lists for Warfare in the Age of Napoleon:  Scenarios are: Fleuros 1794.  Haslach 1805.  Saafeld 1806. Hoff 1807. Raab 1809.  Busaco 1810.  Albura 1811.  Borodino 1812 (4):  Shevardino Redoubt.  Davout's infantry attack on the fleches. Cavalry attack on the fletches.  Great Redoubt.  Color battlefield maps. ...   [click here for more]
Tod Kershner's Games  $15.00

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth. ...   [click here for more]
Admiralty Trilogy Group  $4.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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ASL Annual Bundle

ASL Annual Bundle


This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL...   [click here for more]
Multi-Man Publishing  $39.95

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ASL Journal Bundle

ASL Journal Bundle


This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
Multi-Man Publishing  $44.95

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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Fantastic Battles

Fantastic Battles


Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders. An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four...   [click here for more]
NLWright  $11.56

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Horizon Wars: Zero Dark

Horizon Wars: Zero Dark


A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars.  Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules. No weapons tables.  No faction limitations.  Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ...   [click here for more]
Precinct Omega Publishing  $20.41 $18.37

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Five Leagues Character Compendium

Five Leagues Character Compendium


What does a house cat, a ranger from the wildlands, an enchanter and a torch bearer have in common? The Character Compendium compiles all four previous Character Packs into a single book, offering you: Notable characters - New heroes to hire into your warband, each with their own strengths and flaws. Animal companions - Who doesn't want a furry (or scaly!) friend when you go adventuring?...   [click here for more]
Nordic Weasel Games  $5.99

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BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME

BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME


...   [click here for more]
Table Salt Gaming Designs  $12.00 $9.00

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All Hell Let Loose

All Hell Let Loose


Welcome to All Hell Let Loose! Simple rules for fast playing 6mm WW2 Wargaming that encourage real-life tactics! All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you...   [click here for more]
David Wasilewski  $20.41

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Zero Dark: Operation Nemesis

Zero Dark: Operation Nemesis


This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark. Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike.  This book contains new rules for Horizon Wars: Zero Dark,...   [click here for more]
Precinct Omega Publishing  $16.33 $14.69

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Nightwatch: Terror and Treasure in the Dark Corners of the World

Nightwatch: Terror and Treasure in the Dark Corners of the World


NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of the game, your characters will rise through the ranks of their chosen...   [click here for more]
P. Todoroff CCWC  $8.99

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Polyversal Sci-Fi Miniatures System

Polyversal Sci-Fi Miniatures System


Design: Ken Whitehurst Development: Byron Collins Editing: Michael Koznarsky Rulebook Layout: Marc von Martial Cover Artwork: Bruno Werneck Section Artworks: James Masino Combatant Tile Artworks: Bruno Werneck, James Masino Graphic Design: Byron...   [click here for more]
Collins Epic Wargames  $25.00

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Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include - customer character creation. basic weapons and custom weapon...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Generic 2.5D wagons and pack horses. 17-19century.

Generic 2.5D wagons and pack horses. 17-19century.


Scenarios often require a Supply Wagon to defend or capture. Or you need special marker shapes to display the Camp. This album allows you to quickly and easily assemble models of Supply Wagons and a multitude of horses loaded with supplies. The addon is universal, so there are no soldier figures in it. Use suitable figures of soldiers from your army to guard the Wagon train - these figures will be...   [click here for more]
Vyacheslav Batalov  $7.00

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Core Deliver a Message

Core Deliver a Message


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Hold Up Their Forces

Core Hold Up Their Forces


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Outflank

Core Outflank


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Power Ritual

Core Power Ritual


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Claim Jump

Core Claim Jump


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Detonate Charges

Core Detonate Charges


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Dig Their Graves

Core Dig Their Graves


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Harness the Ley Line

Core Harness the Ley Line


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Search the Ruins

Core Search the Ruins


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Vendetta

Core Vendetta


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Assassinate

Core Assassinate


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Breakthrough

Core Breakthrough


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Take Prisoner

Core Take Prisoner


A single M3E Print On Demand Encounter card. Scheme ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Turf War

Core Turf War


A single M3E Print On Demand Encounter card. Strategy ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Corrupted Idols

Core Corrupted Idols


A single M3E Print On Demand Encounter card. Strategy ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Plant Explosives

Core Plant Explosives


A single M3E Print On Demand Encounter card. Strategy ...   [click here for more]
Wyrd Miniatures  $0.50

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Core Reckoning

Core Reckoning


A single M3E Print On Demand Encounter card. Strategy ...   [click here for more]
Wyrd Miniatures  $0.50

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Grimdark Future - Full Rulebook

Grimdark Future - Full Rulebook


Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
onepagerules  $4.99

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Out of the Attic Issue #1

Out of the Attic Issue #1


The Out of the Attic contains out of print scenarios, articles, replays, and more! A VIEW FROM THE ATTIC - Words from the Editors by MMP BRING ON THE NIGHT - Learning the Night Rules Phase by Phase by J.R. VanMechelen SERIES REPLAY: SICILIAN MIDNIGHT - Battle of the Titans by Guy Chaney, Kevin Meyer, and Jim Turpin WHO RULES THE...   [click here for more]
Multi-Man Publishing  $8.00

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The Distant Marches. Five Leagues campaign expansion

The Distant Marches. Five Leagues campaign expansion


Ahead of you lay a fiercely independent land of swamps, scattered village communities and hard-eyed people fighting for survival, as the fierce dusklings mount raid after raid. It will take determination to win through here. * * * * *   Welcome to a new campaign expansion for Five Leagues From the Borderlands, offering a brand new realm to explore. In a wet and rainy...   [click here for more]
Nordic Weasel Games  $4.99

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Impetus Warbook 1

Impetus Warbook 1


This book includes 97 army lists for Impetus second edition VOLUME 1: AGE OF BRONZE Early Sumerian (3000-2250 BC), Old and Middle Kingdom Egyptian (3000-1543 BC), Nubian (3000-2250 BC), Early Elamites (3000-800 BC), Early Libyans (3000-665 BC), Akkadian Empire (2300-2193 BC), Old Assyrian and Babylonian (1900-1600 BC), Early Hittite (1680-1380 BC), Hyksos (1645-1537 BC), Minoan and Early Mycenean...   [click here for more]
Dadi&Piombo  $12.99

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Death on the periphery - Solo rules for Planet 28

Death on the periphery - Solo rules for Planet 28


Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Incredible Voyages

Incredible Voyages


Enter the world of “Incredible Voyages”, LFG’s fast play set of Victorian science fiction submarine rules. Where  the  undersea navies of the world’s Great Powers fight amongst themselves – and with anarchists, criminal gangs and evil arch-scientists for supremacy in a secret undersea war. The rules are based on David Manley’s popular and successful “Stingray” game adapted and greatly...   [click here for more]
Long Face Games  $13.60

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Basic Impetus 2

Basic Impetus 2


The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
Dadi&Piombo  $4.99

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G573 German Kampfgruppes Jungwirth & Ewald, Holland, 18th-26th September 1944

G573 German Kampfgruppes Jungwirth & Ewald, Holland, 18th-26th September 1944


G573: German Kampfgruppes Jungwirth & Ewald, Holland, 18th-26th September 1944 Detailing this regimental size kampfgruppe used to attack "Hells Highway". ...   [click here for more]
MicroMark Army Lists  $1.70 $1.63

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G574 German Kampfgruppe Zuber, Holland, 18th-26th September 1944

G574 German Kampfgruppe Zuber, Holland, 18th-26th September 1944


G574: German Kampfgruppe Zuber, Holland, 18th-26th September 1944 Detailing this regimental size kampfgruppe taken from 719th Division used to attack "Hells Highway". ...   [click here for more]
MicroMark Army Lists  $1.70 $1.63

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G575 German Kampfgruppe Rink, Holland, 18th-26th September 1944

G575 German Kampfgruppe Rink, Holland, 18th-26th September 1944


G575: German Kampfgruppe Rink, Holland, 18th-26th September 1944 Detailing this regimental size kampfgruppe used to attack "Hells Highway". It was also known as Kampfgruppe Lentz. ...   [click here for more]
MicroMark Army Lists  $1.70 $1.63

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Gaining Grounds 2017 Strategy and Scheme Deck

Gaining Grounds 2017 Strategy and Scheme Deck


This Strategy and Scheme deck is for use with Gaining Grounds 2017. For more information on Gaining Grounds 2016, please visit Wyrd’s website: http://www.wyrd-games.net/s/Organized-Play-Formats-17km.zip This deck contains: 19 Scheme cards 5 Strategy cards (Gaining Grounds 2017) 5 Strategy cards (M2E Core) All the cards in this deck are from the current version of Gaining Grounds...   [click here for more]
Wyrd Miniatures  $6.50

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